Problem mit CoD4 Server brauche dringend Hilfe

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Autor Thema: Problem mit CoD4 Server brauche dringend Hilfe  (Gelesen 504 mal)

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hacke2010

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Problem mit CoD4 Server brauche dringend Hilfe
« am: 22.März 2013, 18:54:40 »

Ich hab auf meinem vServer einen CoD4 promod server erstellt. Der lief auch gut, aber jetzt geht er aber nichtmehr... Wo liegt der fehler?

Wenn ich den server so starte, dass er in putty lädt (./cod4_lnxded-bin start) bekomme ich diese ausgabe und es geht nichtmehr weiter...

CoD4 MP 1.7 build linux-i386 Jun 28 2008
begin $init
----- FS_Startup -----
Current language: english
Current search path:
/root/.callofduty4/main
/opt/cod/cod4_new/main/iw_13.iwd (265 files)
/opt/cod/cod4_new/main/iw_12.iwd (33 files)
/opt/cod/cod4_new/main/iw_11.iwd (448 files)
/opt/cod/cod4_new/main/iw_10.iwd (230 files)
/opt/cod/cod4_new/main/iw_09.iwd (447 files)
/opt/cod/cod4_new/main/iw_08.iwd (66 files)
/opt/cod/cod4_new/main/iw_07.iwd (34 files)
/opt/cod/cod4_new/main/iw_06.iwd (416 files)
/opt/cod/cod4_new/main/iw_05.iwd (716 files)
/opt/cod/cod4_new/main/iw_04.iwd (765 files)
/opt/cod/cod4_new/main/iw_03.iwd (670 files)
/opt/cod/cod4_new/main/iw_02.iwd (1296 files)
/opt/cod/cod4_new/main/iw_01.iwd (1456 files)
/opt/cod/cod4_new/main/iw_00.iwd (1054 files)
/opt/cod/cod4_new/main
/opt/cod/cod4_new/main_shared
/opt/cod/cod4_new/players

File Handles:
----------------------
24242 files in iwd files
Adding channel: error
Adding channel: gamenotify
Adding channel: boldgame
Adding channel: subtitle
Adding channel: obituary
Adding channel: logfile_only
Adding channel: console_only
Adding channel: gfx
Adding channel: sound
Adding channel: files
Adding channel: devgui
Adding channel: profile
Adding channel: ui
Adding channel: client
Adding channel: server
Adding channel: system
Adding channel: playerweap
Adding channel: ai
Adding channel: anim
Adding channel: physics
Adding channel: fx
Adding channel: leaderboards
Adding channel: parserscript
Adding channel: script
No channels added or hidden
Adding channel: error
Adding channel: error
No channels added or hidden
Adding channel: gamenotify
Adding channel: obituary
No channels added or hidden
Adding channel: boldgame
No channels added or hidden
Adding channel: subtitle
No channels added or hidden
execing default_mp.cfg from disk
execing default_mp_controls.cfg from disk
No channels added or hidden
execing default_mp_gamesettings.cfg from disk
execing server_map.cfg from disk
execing language.cfg from disk
execing profiles/rankedserver/config_mp.cfg from disk
Opening IP socket: localhost:28960
Hostname: 81-89-100-83
IP: 81.89.100.83
end $init 605 ms
Loading fastfile code_post_gfx_mp
Loading fastfile localized_code_post_gfx_mp
Loading fastfile ui_mp
Loading fastfile common_mp
Loading fastfile localized_common_mp
Loaded zone 'code_post_gfx_mp'
Loaded zone 'localized_code_post_gfx_mp'
Loaded zone 'ui_mp'
Loaded zone 'common_mp'
Loaded zone 'localized_common_mp'
--- Common Initialization Complete ---
PunkBuster Server: pb_sv_SsNext = 256110 (0 to 999999)
PunkBuster Server: pb_sv_LogNext = 33 (1 to 999999)
PunkBuster Server: PB Log File /root/.callofduty4/pb/svlogs/00000033.log Opened for COD4 (l)
PunkBuster Server: 0 Power Players loaded from /root/.callofduty4/pb/pbpower.dat
PunkBuster Server: 0 PB Rcon Filters loaded from /root/.callofduty4/pb/pbrcon.dat
PunkBuster Server: 0 Map lines loaded from /root/.callofduty4/pb/pbsvmaps.cfg
PunkBuster Server: Attempting to resolve master7.evenbalance.com
PunkBuster Server: Resolved to [50.62.82.210]
PunkBuster Server: PunkBuster Server for COD4 (v1.828 | A1407 C2.318) Enabled
Huffman Took 0 Milliseconds
Hitch warning: 7750 msec frame time
PunkBuster Server: Game Version [CoD4 MP 1.7 build 13620 Thu Oct 04 00:43:04 2007 linux-i386]
Hitch warning: 510 msec frame time

Meine Server.cfg:
// for public ruleset customizations, see z_custom_ruleset.iwd

// info strings
sets _Admin ""
sets _Email ""
sets _Website ""
sets _Location ""
sets _Irc ""
sets sv_hostname "EnigmA Gaming Funserver"
sets sv_punkbuster "1"
// Log Einstellungen
set logfile "1"     
set g_logsync "2"         
set g_log "games_mp.log"
set sv_log_damage "1"

// Ping
set sv_minping "0"
set sv_maxping "200"
set sv_voice "1"

// FPS
set sv_fps "20"

// password settings
set rcon_password "***" // read server_setup.txt why we don't specify rcon password here
set sv_privatePassword "" // private slots password
set g_password "" // server password

// player slots, maxclients - privateclients = public slots
set sv_maxclients "12" // maximum number of clients
set sv_privateclients "" // number of private slots

// client download settings
set sv_allowdownload "1"
seta sv_wwwDownload "0"
seta sv_wwwBaseURL ""
seta sv_wwwDlDisconnected "0"

// map rotation, change to your liking
set sv_maprotationcurrent "gametype sd map mp_crash"
set sv_mapRotation "gametype sd map mp_crash"
set g_gametype "sd"

// promod settings
set promod_mode "custom_public" // promod mode, for a list of promod modes see attached readme
set promod_enable_scorebot "0" // match-modes only

// Team Deathmatch
set scr_war_scorelimit "500"
set scr_war_timelimit "10"
set scr_war_roundlimit "0"
set scr_war_numlives "0"
set scr_war_playerrespawndelay "0"
set scr_war_waverespawndelay "0"

// Teamkill
set scr_team_fftype "0"

mein Startscript:

#!/bin/bash
#
# aubergine @ team.Ult!mate
# start/stop Script

DAEMON="/opt/cod/cod4_new/cod4_lnxded"
DIR="/opt/cod/cod4_new"
SRVNAME="EnigmA Gaming Funserver"
PARAMETERS="+set loc_language 2 +set net_ip 81.89.100.83 +set net_port 28960 +set dedicated 2 +exec server.cfg +set sv_maxclients 12 +set ttycon 0 +set developer 0 +set sv_punkbuster 1 +set fs_game mods/promodlive211"

if ! [ -x $DAEMON ]; then
        exit 1
fi

stop_srv() {
killall cod4_lnxded-bin > /dev/null 2>&1
}

start_srv() {
cd $DIR
$DAEMON $PARAMETERS > /dev/null 2>&1 &
}

case "$1" in
   start)
start_srv
        echo ""$SRVNAME" gestartet"
        ;;
    stop)
stop_srv
        echo ""$SRVNAME" gestoppt"
;;
 restart)
stop_srv
echo ""$SRVNAME" gestoppt..."
i=0
while [ $i -le 9 ]
do
echo -n ""$i"-"
sleep 1
i=$[$i+1]
done
        echo -n "10: "
start_srv
        echo ""$SRVNAME" neugestartet"
;;       
*)
        echo "Usage: ./<scriptname>.sh {start|stop|restart}"
        exit 1
        ;;
esac

exit 0

Danke für die Hilfe
Gespeichert


 

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